Week 7
For Week 7, I created a bit more work than I did week 6. I actually started properly making use of what I had. I had the idea of a spider lady in mind, and knew that I had to have a kimono, a monster face and a mask to design. During the week, I started with focusing on the dress and monstrous parts in a little more detail. I also started to make use of a program called Design Doll, which gave me a model I could pose and use for references. This helped me massively with my drawings, as anatomy is not a strong suit of mine.
One thing I decided to do was determine the shape and components of the kimono.I made use of an idea I had received during summer holidays, when I entered an armour design contest for Final Fantasy XIV. As part of the rules, we had to create a drawing that showed what parts of the armour were assigned to what piece of the body (Pieces of armour were interchangeable, and had to be separated). I took this idea to help with the creation of my Kimono and, along with Design Doll, was able to create a usable shape for my dress.


One thing I decided to do was determine the shape and components of the kimono.I made use of an idea I had received during summer holidays, when I entered an armour design contest for Final Fantasy XIV. As part of the rules, we had to create a drawing that showed what parts of the armour were assigned to what piece of the body (Pieces of armour were interchangeable, and had to be separated). I took this idea to help with the creation of my Kimono and, along with Design Doll, was able to create a usable shape for my dress.
I then started to work on the mask design, and following that, the head shape. I made use of Alchemy for the mask design, to help figure out the general shape of what I wanted. I ended up with a design I was happy with, and ended up using it for the later character pieces. The same also happened with the head, where I created sketch variations of head and hair designs that I could pick for my final iteration.




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